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GTA 5 received a low-key update on January 27 that pushes the game to version 1.56, and while it does not add flashy new content, it quietly fixes a long list of issues across both Story Mode and GTA Online. This is the kind of patch that many players actually appreciate more over time, as it focuses on stability, reliability, and cleaning up bugs that have been lingering or introduced in recent updates. For players who spend hours in heists, custom jobs, or property management, these fixes can make the game feel noticeably smoother.
One area that benefits the most from this update is the Rockstar Mission Creator. Players who regularly build or play custom missions should notice that it behaves more consistently now. Rockstar added more wanted level options, giving creators finer control over how intense police responses are during missions. Several frustrating bugs were also addressed, including failed test runs with certain team setups, unreliable object placement when using rotation or position overrides, and incorrect memory usage readings. These changes do not transform the creator overnight, but they make it far less unpredictable, which is a big deal for anyone who puts serious effort into designing custom content.
The update also cleans up a number of issues tied to mansions and their related services. Problems like the Tow Truck Service failing because the target vehicle never spawned have been fixed, along with odd visual glitches such as missing entry scenes when leaving a mansion. Smaller immersion issues were addressed too, including cases where a pet dog would appear to float or leave interaction prompts stuck on screen. None of this adds new mansion features, but it makes expensive properties feel more polished and less buggy.
Across the wider game, Rockstar targeted several long-standing glitches that could seriously disrupt missions and heists. One of the most welcome fixes stops players from spawning in the ocean after exiting El Rubio's compound during the Cayo Perico Heist, an issue that could completely derail a run. Other fixes prevent players from losing movement control after Junk Energy Skydiving and reduce mission-breaking moments in jobs like KnoWay Out – Tunnel Vision or certain Creator Content missions. Together, these changes make longer activities feel less risky, which matters when players are investing significant time and money.
On the technical side, version 1.56 improves overall stability and matchmaking. Players should see fewer random disconnects, smoother job launches, and less time stuck on loading or "launching session" screens. Rockstar has also continued tightening up the in-game economy by addressing several money exploits that were circulating through January, including facility and duplication glitches. While these changes are mostly invisible, they help keep progression feeling fair and reduce the impact of exploit-heavy lobbies.
The update also supports the usual weekly GTA Online cycle, ensuring that bonuses, event rotations, and discounted vehicles work as intended. Improvements were made to fast travel from mansions so that property variations are preserved correctly when moving around the map. For players who log in mainly for weekly rewards or limited-time modes, this patch helps keep those experiences running smoothly in the background.
The January 27 update is a textbook maintenance patch. By fixing missions, improving creator tools, cleaning up mansion bugs, and closing exploits, Rockstar continues to keep a decade-old game feeling playable for both casual players and long-time veterans.
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